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421. patch status of Singularity - in Test Server Feedback [original thread]
Yeah, same problem here....live and test show as unavailalbe from v3717 ----------
- by Somatic Neuron - at 2005.10.15 21:25:00
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422. [Short Auction] 10 Photon Scattering Field II - in Sell Orders [original thread]
Originally by: Ramblin Man I'll give you the starting of 75M. Thank you for the bid ----------
- by Somatic Neuron - at 2005.10.15 21:11:00
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423. [Short Auction] 10 Photon Scattering Field II - in Sell Orders [original thread]
Steps inside the auction house to see if anyone has bid....walks away.... ----------
- by Somatic Neuron - at 2005.10.15 04:09:00
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424. [Short Auction] 10 Photon Scattering Field II - in Sell Orders [original thread]
just in case it was not clear, this is for ten (10) units of Photon Scattering Field II...not a single unit ----------
- by Somatic Neuron - at 2005.10.14 20:47:00
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425. Events? What events? New Gnauton Dev Blog - in EVE General Discussion [original thread]
hmmm, if CCP is running out of space, they should consider telecommuting jobs...reaches more people...and those unable/unwilling to move out of their native country ----------
- by Somatic Neuron - at 2005.10.14 20:33:00
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426. [Short Auction] 10 Photon Scattering Field II - in Sell Orders [original thread]
Location: Penirgman IV - Imperial Armaments Factory Starting Bid: 75,000,000 ISK Minimum Bid Increments: 1,000,000 ISK Buyout: 150,000,000 ISK Reserve: None (except starting bid ) End Time: 10/15/05 22:00 Eve Time Sniper Rule: 15 minutes Requires...
- by Somatic Neuron - at 2005.10.14 17:54:00
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427. put back mwd in deadspace - in EVE General Discussion [original thread]
Deadspace adversely affects MWD mechanics, which is why you cannot use them. It would be nice, however, if the NPCs couldn't use them either....(perhaps I am talking out of my ass on that, but I seem to remember that happening on the last deadspac...
- by Somatic Neuron - at 2005.10.14 17:48:00
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428. Production Question for Oveur - in EVE General Discussion [original thread]
Originally by: Mnengli Noiliffe Edited by: Mnengli Noiliffe on 14/10/2005 15:42:38 how do you produce a database? it's a piece of info which is an intellectual property of its respective corp, you only receive a right to use it within ...
- by Somatic Neuron - at 2005.10.14 17:46:00
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429. I have one question for Oveur - in EVE General Discussion [original thread]
Perhaps now that he is browsing and responding, he'll venture to provide some more feedback.... ----------
- by Somatic Neuron - at 2005.10.14 14:38:00
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430. Production Question for Oveur - in EVE General Discussion [original thread]
Yes, I believe they are Robotic Assembly Modules, or some such...regardless of what they are called, we need to be able to produce them. ----------
- by Somatic Neuron - at 2005.10.14 14:37:00
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431. tech 1 ship overhaul - in Ships and Modules [original thread]
Have to agree that there is far too much fluff to filter through to get any good information...can you update your original posts Tuxford? ----------
- by Somatic Neuron - at 2005.10.13 16:51:00
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432. Production Question for Oveur - in EVE General Discussion [original thread]
Shame on you. Prices have gone up almost 10x and supply has hit an all-time low. ----------
- by Somatic Neuron - at 2005.10.13 16:09:00
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433. Production Question for Oveur - in EVE General Discussion [original thread]
When will we be able to build everything required to build T2 items? I am not so much concerned about Trade Goods, as they are supplied by NPCs, but rather the Tools required to build/research T2 Items (R.A.M. and R.dB), which are only supplied by...
- by Somatic Neuron - at 2005.10.12 18:44:00
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434. WTB: TONS of R.A.M.s @ 50k per - in Want Ads & Trades [original thread]
and this is exactly why we need to be able to build RAM and RdB...can't find a Weapon RAM now for less than one arm and a leg (thank god for clones ) ----------
- by Somatic Neuron - at 2005.10.12 18:39:00
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435. I have one question for Oveur - in EVE General Discussion [original thread]
Originally by: Sorja Just a small note: do not catter to the most powerfull. Alliances are supposed to be the most powerful entities in the game, if I am not mistaken. Originally by: Sorja The game is more and more geared towar...
- by Somatic Neuron - at 2005.10.12 16:06:00
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436. Possible Generic Agent Mission Changes - Feedback Thread - in Missions & Complexes [original thread]
I definately like the thought of having Loyalty Points accumulate for the corp and/or faction that you are working for... One thing I have noticed that I would like to have looked at...if a corp has a high standing with an agent or corp or factio...
- by Somatic Neuron - at 2005.10.12 13:00:00
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437. I have one question for Oveur - in EVE General Discussion [original thread]
was kind of hoping that Oveur would pop his head back in here and let us know which ideas he likes and thinks are doable. ----------
- by Somatic Neuron - at 2005.10.11 22:50:00
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438. Yarr! It be Devchat time again! - in EVE General Discussion [original thread]
Originally by: sableye I just hope no one asks some dumb questions. You've got to be kidding me... ----------
- by Somatic Neuron - at 2005.10.11 17:26:00
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439. agent location, game setting, game design - in Test Server Feedback [original thread]
Wow, Suze'Rain has a very good start at agent overhaul, at least in my opinion. Agent loyalty, although initially a fair enough concept, was overly specific. You can reduce your database load by consolidating loyalty points on a corporation basi...
- by Somatic Neuron - at 2005.10.11 13:23:00
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440. I have one question for Oveur - in EVE General Discussion [original thread]
Regarding the police forces... Not quite like that, but perhaps the ACT (or a ACT Drone Control Tower, that can only be onlined at an ACT) can control a certain number of "police" [small, medium, large, extra large] drones (perhaps per level of s...
- by Somatic Neuron - at 2005.10.10 20:43:00
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